About the Artist

I grew up as a talent musician. My chosen instruments was the bassoon. The majority of my youth was spent gaming and in musicianship training. Video games and music have been strongly integrated into my life since a very young age and I am compelled to be both a gamer and a musician. I chose not to pursue a career in professional musicianship due to the regimented, sometimes creatively stifling lifestyle. I now use technology to collaborate with other artist, which is far more flexible.

Having completed my associated degree in arts and sciences, I'm working towards a degree in game design. I've built a strong network in media production and gaming/media communities to help support my goals. My skills in media are far-reaching and practical. I am easy to get a hold of via email and cell phone.


Experience

  • Game/Level/Story Production/Design
  • Convention Management/Promotion/Networking
  • Film/Sound/Music Production/Editing/Directing/Implementation
  • LARP/Simulation Production/Design/Writing
  • Online Game Management/Costumer Service


Tools

  • Windows Office (Game Design)
  • Final Cut Pro (Film Editing)
  • Sibelius (Notation/Transcription)
  • Digital Performer/Logic/Pro-Tools/Reason/GarageBand (Music/Sound Production)
Picture of Clayton Hayles
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